﻿using System;
using UnityDemo.LoggingUtility;
using UnityDemo.Models;

namespace UnityDemo.ConsolePresenter
{
    internal class Program
    {
        private static void Main(string[] args)
        {
            LogerInstance.InitializeLogger(LoggerType.Console);
            var list = new FeatureList();
            BaseFeatureDemo value = list[1];
            Console.Read();
        }
    }
}